HHey Gamer
Soon! How Games Hire?Post a jobPosting a job is 19.99$ for a limited time!
← Back to all jobs

3D Artist

Visual ConceptsPosted 2 hours agoFull TimeCompany Size:201-500

Job Description

  • Our Agoura Hills studio is seeking an experienced 3D Artist (props) to join our team.
  • This position will work closely with other artists, animators, designers, and engineers to model visually striking elements for the WWE 2K franchise.
  • As a 3D Artist, you will model, texture, rig, skin, create collision, and setup destruction.
  • We’re constantly challenging ourselves to push boundaries and looking for someone who is equally motivated and passionate about making high quality games!

You Are...

  • 4+ years of experience with console games as an Environment Artist or similar role
  • Proficient in the creation of high quality assets using Maya, Zbrush, Photoshop and Substance Painter
  • Experience creating physically based materials
  • Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline
  • Exceptional communication skills
  • Ability to maintain high quality assets with consistency without continuous supervision

Preferred Qualifications:

  • Familiarity with asset tracking tools like Perforce, JIRA, and Shotgun
  • Experience with creating collision for physics assets
  • Experience rigging and skinning assets in Maya
  • Experience reviewing and providing feedback to outsourcers
  • Passion for video game development

Your Tasks

  • Work with the Lead Prop Artist, Art Director, and Environment Team to create high quality game assets, that are consistent with the game’s visual target
  • Work with Animators, Designers, and Engineers to insure that props and weapons follow specifications and functionality requirements
  • Pilot new methods using photogrammetry and other advanced techniques to produce the best looking assets possible
  • Create spec sheets and style guides for outsource that clearly state the vision for assets; review deliverables, providing concise feedback if needed, and implementing the final product
  • Rig objects for physical simulation
  • Ensure that assets are optimized for target platforms while retaining artistic integrity
  • Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks

How to Apply


  • CV/Resume
  • Personal Information
  • Questionnaire


  • Cover Letter
  • Social Profile
Apply now

Heygamer TwitterHeygamer LinkedinHeygamer Facebook

© 2021 HeyGamer