🌍 About thatgamecompany
- Founded in 2006, we are committed to developing broadly accessible, artistic, emotional and enriching experiences, including award-winning titles flOw, Flower and Journey.
- Our work has exhibited in galleries and exhibitions across the globe, including the induction into Smithsonian’s permanent collection.
- Our hope is to expand the range of emotional experiences possible in video games, so that it can be enjoyed and loved by people of all ages, cultures and backgrounds.
- Our studio fosters a unique approach through experimentation, iteration, collaboration and perfection to create entertainment experiences never played before in the industry.
- We take pride in making games that are intuitive and enjoyed by everyone.
- We are artists, designers, engineers, musicians, creators, all unified to make an impact and positive change with our games.
- Our team is made up of a mix of diverse talent, cultures, leadership and experience.