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Sound Designer

Secret 6Posted 2 hours ago🌍 RemoteCompany Size:201-500

Job Description

We are looking for an experienced Sound Designer

You Are...

  • Familiarity with game audio middleware likeWwise or FMod, or native systems for implementation.
  • At least over a year of industry experience as a sound designer, whether in games or in a related field.
  • A team player; able to work collaboratively across various disciplines.
  • Enthusiasm and clear-cut passion for playing, developing games and player experience.
  • Able to work independently with strong self-management, organization, and problem solving skills.
  • Solid sound design/sound asset creation skills and understanding of music and sound theories..
  • Experienced in using digital audio workstations.

Bonus Points:

  • Having shipped titles
  • Familiarity with Unreal Engine 4 or Unity

Work-from-Home Requirements:

  • Stable Internet Connection
  • Means to be trained/work properly online and engage on at least voice calls for meetings and discussions

Your Tasks

  • Creation of sound effects, music, any audio assets for games to specification, utilizing existing pre-recorded material or composing from ground up for games.
  • Creating and keeping necessary audio documentation and trackers up-to-date.
  • Conceptualize sound direction for game projects and marketing (ie. video).
  • Develop sound systems for games.
  • Conduct recording sessions for voice overs, or field recording for new sounds as needed. Handle recording clean-up and editing.
  • Implementation of audio asset into the game through middleware (such as Wwise) or other tools and software.
  • Test implement audio assets to ensure playback and quality is at standard and as intended, and check for further areas of improvement.
  • Creating and mixing audio material for marketing
  • Contribute to the overall process improvement of the sound design pipeline

How to Apply


  • Personal Information
  • Resume/CV


  • Cover Letter
  • Social Profile
Apply now

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