Job Description
- As a Technical Artist (f/m/d) at Chimera Entertainment you will create high-quality, visually appealing games within an experienced, international and flexible team of about 60 people.ย
You Are...
- Experienced with Unity 2019
- Good knowledge of classical tools for asset production like Photoshop and 3ds Max
- You have a good sense of visual presentation and timing
- You have a good understanding of how game and rendering systems work
- Highly skilled in communication with team members
- Ability to work self-directed and reliably
- Highly motivated and flexible
- Passionate about video games and game development
- Good command of the written and spoken English language
The ideal candidate also has:
- Experience in working on user interfaces
- Experienced in creating keyframe animations in 3ds Max/Maya and Unity
- You can create visual effects, using animations and Unity's Shuriken particle system
- Some knowledge in C# to create or help to create tools and support our programmers
- Understanding of shader programming
Your Tasks
- Work within the Unity engine to create scenes, prefabs, animations, and visual effects
- Create high-quality user interfaces and work on animations and visual effects for user feedback
- Integrate art assets and provide them with the functionalities needed for the game
- Support our artists on creating the best possible assets and animations by improving our production pipelines, finding and creating useful tools and help them deal with technical requirements
- Be the bridge in our game development process between technology, game design and the visual goals of the project
How to Apply
Necessities
- Personal Information
- Questionnaire
- Resume or CV
- Legal
Optional
- Cover Letter
- Social Profile