Job Description
- Boss Fight Entertainment seeks a Concept Artist to join our industry leading team.
- Candidates need a strong demonstrated background in illustration.
- Concept Artist will work with the Art Director(s) to concept highly creative and visually compelling characters, UI elements and screens, environments and marketing support.
- Experience in Motion Graphics, Flash/UI Game implementation, and general 3D knowledge are also welcome.
- Passion for games is a must.
You Are...
- Solid background in traditional arts, sketching and/or illustration
- Environment concept capabilities as well as character designs
- Strong illustration skills with an ability to work in multiple styles
- Proficient in Adobe Suite
- Enjoys working in a highly collaborative, quickly evolving team environment
- Able to manage multiple tasks and be self-directed
- Positive attitude and ability to receive and provide objective and constructive feedback
- Work within or establish different types of style, including styles set by other artists or art directors
- Have expertise in illustrating characters, props, vehicles, and environmental pieces in different settings
- Provide initial ideas rapidly with rough illustrations and thumbnails, quickly moving through the ideation process
- Strong grasp of color theory, line, light and shadow and how these influence mood and focal points
- Excellent verbal, written, and visual communication skills
- Ability to balance technical function, aesthetics, and creativity
- Ability to develop within game design constraints and turn those restraints into exciting visuals that improve the experience
- Strong understanding of content creation from start to finish. Creating concept images, spec sheets and call outs for content artists, level artists, and animators to build from
- Ability to create clean orthographic drawings to be used a modeling guide for in-game asset creation when needed
- Ability to hit tight schedules as required ** ** Desired but not required
- 2-3 years’ experience with Unity
- Experience creating UI/UX animation and FX
- Proficiency in AfterEffects or toolsets that reinforce pre-vis
- BA in Graphic Design
- 2 years or more of game development experience with one or more shipped titles
- 3D modeling and/or animation skills
- Experience as a vector artist in graphic design or user interface design
- Dedicated gamer
Portfolio Requirements:
- Character and Environment designs demonstrating an ability to infuse personality and emotion into designs
- Demonstrate a variety of character types
- Clean isometric drawings to be used as modeling guides for creation of production assets
- Completed polished illustrations demonstrating an ability to render subject matter in an environment
Your Tasks
- Illustrate a wide range of highly creative character and environment concepts for in-game use
- Assemble reference materials to support the concept designs
- Assist Art Director in maintaining visual style for characters and environments
- Polished UI concept work for mobile games
- Produce art ranging from rough thumbnails to clean line work to print quality images
- Collaborate with other departments to concept strong in-game assets
How to Apply
Necessities
- Personal Information
- Resume/CV
Optional
- Cover Letter
- Social Profile
- Portfolio