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Materials Artist

31st UnionPosted 12 hours agoFull TimeCompany Size:51-100

Job Description

  • As a Materials Artist at 31st Union, your passion, knowledge and experience will be integral to the look and style of a new generation of player driven experiences derived by your ability to create high-quality materials and textures that bring life to the worlds we build.
  • With technical skill and artistic understanding, you will help us build a library of materials to be used by all art disciplines.
  • Your ability to collaborate on tasks as well as your proactive approach to material creation will be key to meeting our goals in an optimal time frame.

You Are...

  • You’re an experienced Materials, Tech or Environment Artist with strong shading, modeling and sculpting experience.
  • You’re proficient at creating stylized materials in both Substance Designer and Substance Painter with expert knowledge in node-based material editors, shader networks and procedural texturing.
  • You posses a keen ability to communicate and collaborate across disciplines sharing ideas and articulating visions. You are inspired by growth and excellence and thrive on sharing your knowledge with your teammates while continually honing your craft.
  • Iterating, communicating and creating together is what drives your passion for art and games.
  • You’re knowledgeable in all the tools, techniques and asset creation pipelines: Maya/3DS Max, Zbrush, UE4, Substance Designer, Substance Painter, modeling, baking, texturing, UV creation, unwrapping.
  • You’ve created a gorgeous portfolio that showcases your ability to create and apply high quality materials to assets.
  • Able to work and communicate in English
  • Must be EU Citizen

Your Tasks

  • Create visually stunning textures and materials for physically-based render pipeline
  • Work closely with the key contributors to construct the material library
  • Work with Engineering and Technical Artists to ensure our materials are performant
  • Collaborate with 3D artists and designers to understand content needs of the game
  • Work with development teams to define and drive improvements necessary to meet content creator needs
  • Establish the look and tone of materials for a beautiful new game!

How to Apply


  • Personal Information
  • Questionnaire
  • Resume or CV
  • Legal


  • Cover Letter
  • Social Profile
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