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11 bit studios

Software HouseWarszawa, Poland101-200 employees

🌍 About 11 bit studios


  • It all started in 2009, when a bunch of veterans of polish gaming industry joined their forces and founded 11 bit studios.
  • They gathered few talented people and got to work. After a year our first child was born – Anomaly Warzone Earth hit the stores.
  • Quickly it became a huge success, with great sales and number of industry awards, including Apple Design Award.
  • It was a proof that we were on the right track and in the next few years we repeated the success with Anomaly 2, Anomaly Korea and few other games.
  • But you know what they say – the more you have, the more you want so in 2012 we decided it was time for something bigger.

  • For the next two years we worked on our upcoming title. 

  • Bigger and better than ever before, but what’s even more important – a game that had a potential to touch people.
  • A game that could matter. Something, that hasn’t been done before.
  • A thing to be played and discussed for years to come.
  • In the end of 2014 we were ready and our greatest achievement to this day had it’s premiere.
  • On 14th of November This War of Mine had its release and everything had changed.
  • The cost of development were covered in first weekend after the premiere, and since then the game keeps being one of the topsellers on Steam and other distribution platforms.
  • The game got over 100 awards and was covered as a phenomenon in the biggest magazines and newspapers all around the world including TIMEEDGEWashington Post and more.
  • This brings us to the place where we are today.
  • This War of Mine is still selling really well, being one of the most successful indie titles of the last decade.
  • Our next big game, Frostpunk, turned out to be an even bigger commercial success, earning great reviews accross industry and mainstream media alike. 
  • Teaming up with Digital Sun Games ended up in bringing Moonlighter to PCs and consoles, and both Frostpunk and Moonlighter reached the #1 top-selling spot on Steam.
  • They did the job leaving a mark – be it great reviews from gamers, entertainment they deliver or thoughts that stay in your head once you leave Frostpunk’s universe.
  • Working with the devs of Moonlighter not only was a pleasent experience, but has prooved that our publishing program that allows developers from all around the world to release their indie games with our help, is functioning really well.
  • We’re on our way of delivering better and better games to the world!
  • That’s our story so far, but we are quite sure there is more to come.

🥰 Open Positions

11 bit studios
Lead Animator

a day ago

Full Time   🗺️ Warszawa, Poland


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